Every Zombie Siege unit: rarity, role and who sees hidden zombies

· 3 min read · Zombie Siege: Tower Defense

Every Zombie Siege unit: rarity, role and who sees hidden zombies

Zombie Siege has 14 units across five rarities. Here's what each one does, who can see hidden zombies and how summons work.

The game is still in development; stats may change before release.

All units

Unit Rarity Role Sees hidden 👁
Rifleman Common Reliable all-rounder from lv 3
Scout Common Cheap and fast shooting from lv 4
Shotgunner Common Hits a crowd up close no
Sniper Rare Huge range from lv 2
Grenadier Rare Explosions hit groups no
Scrapper Rare Doesn't shoot, earns cash every wave —
Flamer Epic Burns everything in front no
Cryo Trooper Epic Slows zombies from lv 4
Minigunner Epic A storm of bullets from lv 4
Tesla Engineer Legendary Lightning jumps between zombies from lv 3
Rocketeer Legendary Massive rocket blasts from lv 4
Commander Legendary Boosts nearby units; from lv 2 gives them 👁 sight via nearby units
Battle Mech Mythic Walking artillery from lv 3
Orbital Strike Mythic Hits the strongest zombie anywhere always

Every unit has 4 upgrade levels paid with match cash.

Hidden zombies

The Ghost Ghoul can only be hit by units with 👁. Without them, ghouls walk to the end of the road. The earliest option is a level 2 Sniper. From level 2 the Commander grants sight to every unit in range — handy when your squad can't see hidden zombies on its own.

Summons

Rarity Chance
Common 55%
Rare 30%
Epic 11%
Legendary 3.5%
Mythic 0.5%
  • One summon costs 50 gems, ten cost 450 (one pull free).
  • A x10 summon always includes a rare unit or better.
  • If 60 summons in a row give no legendary or mythic, the next one is a guaranteed legendary.

Stars from duplicates

A duplicate isn't wasted — it adds a star. Stars 2, 3, 4 and 5 need 2, 4, 7 and 12 copies. Every star above the first adds +8% damage, so a five-star unit hits about a third harder.

Summons: 14 units from common to mythic

A good early squad

  1. Rifleman and Scout — cheap backbone for the first waves.
  2. Sniper — range and 👁 sight from level 2.
  3. Scrapper pays for itself early and speeds up your other buys.
  4. Grenadier or Cryo Trooper against crowds.

How to start a match and the active codes are in the beginner's guide. Bosses and waves are covered in Zombies and bosses.

#guide#zombie siege#units

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